Bryan is currently working as a Senior Character Artist at HighRez Studios in Atlanta. Previously he worked on God of War at Sony Santa Monica, and at Naughty Dog where he contributed to Uncharted 2 and Uncharted 3. He also works as a freelance Character Designer and Sculptor. Some of his clients include, The Aaron Sims Company, Gentle Giant Studios, Electric Tiki, Masked Avenger Studios and Jim Henson's Creature Shop.
His work has been featured in Famous Monsters of Filmland, Imagine FX, 3D Artist, and 3D World and he co-authored Ballistic's, Creative ESSENCE: Creatures.
Bryan is also a beta tester for Pixologic and has taught classes and workshops at The Concept Design Academy, Gnomon School of Visual Effects, and Art Center College of Design.
Prior to 2008, he worked at Lone Wolf FX as a special Make-up Effects Artist. His duties consisted of character and creature design, sculpting, painting, and molding/casting.
“ I love this guy's (Bryan's) work and was very happy to be able to watch him in action over the course. I would take this class again. ”
“ Got me a really good in-depth look into how a concept designer thinks and works. ”
“ I was very impressed with the instructor's ability to explain and break down his work flow. I found his critiques insightful and available, and generally accessible to all the student. ”