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PERSONAL MENTORING

Receive personal mentoring and guidance from high-end artists, who are experts in their field.

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ONLINE TRAINING

Learn online from anywhere in the world in a supportive, interactive class environment.

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LIVE WEBINARS

Live webinars suitable to different timezones are recorded for your future viewing.

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FORUM ENVIRONMENT

Work from your office or home, anywhere in the world, whenever you want.

OUR WORKSHOPS

ALL LEVELS

Animating Creatures for Games
with Kyle Kenworthy

​Learn to rig different creatures and animate them quickly & efficiently.
workshop-level-i I
3 Weeks 3 WEEKLY UNITS (starts: Sep. 15) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Painting Perfect Pinups and Cheesecake Girls
with Cris DeLara

Learn to paint slightly risqué Pinup girls!
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Sep. 22) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Nuke Compositing for 3D Artists
with Nick Deboar

This is the perfect course for anyone who produces or works with 3D renders.
workshop-level-i I
6 Weeks 6 WEEKLY UNITS (starts: Sep. 22) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Biomedical Imaging in 3D
with Giorgio Luciano

Learn to create realistic 3D images of biological particles.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Sep. 28) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Artists’ Boot Camp
with Anne Pogoda

Learn to think 'out of the box' in Anne's digital bootcamp.
workshop-level-i I
4 Weeks 4 WEEKLY UNITS (starts: Sep. 29) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Rapid Character Development for Online Games
with John DeRiggi

Learn industry techniques and tips to quickly create 3D characters for online games.
workshop-level-i I
3 Weeks 3 WEEKLY UNITS (starts: Oct. 6) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Rigging the Body
with Mauro Giacomazzo

Learn a with Dreamworks' Mauro Giacomazzo.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Oct. 6) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Fluids FX Using Houdini
with Spencer Lueders

Jump to the next level using Houdini to simulate fluids.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Oct. 6) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Matte Painting - Part 2
with Heather Abels

Take the Matte Painting skills you have, and apply them to real world scenarios.
workshop-level-a A
8 Weeks 8 WEEKLY UNITS (starts: Oct. 13) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Becoming a Better Artist
with Rob Chang

Find out how Rob has helped hundreds of artists improve the world over.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Oct. 20) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Advanced Environment Design for Games and Film
with Simon Scales

Build a portfolio of environment concept art for games and film.
workshop-level-a A
8 Weeks 8 WEEKLY UNITS (starts: Oct. 20) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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VEX In Houdini
with Shawn Lipowski

Learn to speak VEX with LookFX's Shaun Lipowski
workshop-level-a A
8 Weeks 8 WEEKLY UNITS (starts: Oct. 20) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Advanced Fume FX
with Allan McKay

Blow stuff up with Allan! Free student licenses!
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Oct. 27) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Animal Skin and Scales in Mari 2.6
with Alwyn Hunt

Paint with veteran texture artist and trainer Alwyn Hunt.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Nov. 3) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Absolute Beginners
with Anne Pogoda

Learn the basics of drawing and painting the human figure, creatures and animals.
workshop-level-f F
9 Weeks 9 WEEKLY UNITS (starts: Nov. 10) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Building great 2D Games with Unity3D and AfterEffects
with Anthony Romrell

EARLY BIRD SPECIAL! $100 off, usually $599. Ends Midnight, 22nd Sept PST
workshop-level-f F
9 Weeks 9 WEEKLY UNITS (starts: Nov. 10) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Feature Film Destruction in Maya
with Allan McKay

Earthquakes, Exploding cars, Vampires turned to ash - it's got it all!
workshop-level-a A
9 Weeks 9 WEEKLY UNITS (starts: Nov. 10) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Houdini PyroFx in Film Production
with Allan McKay

Learn the power of Houdini and it's native fluid solver - PyroFX
workshop-level-a A
9 Weeks 9 WEEKLY UNITS (starts: Nov. 10) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Fundamentals of Game Asset Creation
with Andrew Collins

workshop-level-i I
4 Weeks 4 WEEKLY UNITS (starts: Nov. 17) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Creature Crash Course
with Bryan Wynia

It's time to get crunching on some serious 3D monstrosities.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jul. 28) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Advanced VideoGame Character Creation
with Katon Callaway

Create high-end game characters
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Aug. 11) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Drawing for Comics
with Tim Mcburnie

For lovers of line-art. Watch the video for a full outline.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Aug. 11) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Destruction Dynamics
with Allan McKay

SOLD OUT
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Aug. 11) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Destruction in Houdini
with Pawel Grochola

Limited places remaining
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Aug. 18) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Photoreal Environments for Film and Broadcast
with Chad Wanstreet

Work with Blur's Chad Wanstreet in 3DSMax, Vray, GrowFX and more.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Aug. 18) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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2D Concept Art - Creature Design
with Nate Hallinan

Checkout the new demo video
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Aug. 25) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Digital Figure Painting
with Don Seegmiller

​Demystify painting the human figure, and translate your traditional skills into a digital medium.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Jun. 3) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Introduction to FX using Houdini
with Spencer Lueders

​Learn step-by-step through the construction of a production ready scene in Houdini.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jun. 3) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Creating and Styling CG Hair
with Becca Baldwin

Techniques for long and short hair for men and women, facial hair and body hair. 
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jul. 15) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Python in Houdini
with Robby Thomas

Learn useful SOPs, expressions and functions and learn to put them into practice.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Oct. 21) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Matchmoving in 3DEqualizer
with Francis L Camacho

This course takes you through the tracking process using 3D Equalizer.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Jan. 20) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Realistic Character Texture Painting in Mari
with Justin Holt

Learn the secrets of production ready realistic textures - live feedback, model provided.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Mar. 10) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Face and Figure Painting
with Don Seegmiller

Learn to adapt traditional painting techniques to new digital tools.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Mar. 17) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Look development and Image based Lighting Fundamentals
with Noah Vice

VES Board Member Noah Vice teaches you production-level techniques.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Mar. 31) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Environment Modelling for Games
with David Baldwin

Learn the process to get your assets into your game using Maya and UDK.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Apr. 7) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Iconic Heroine Design and Creation
with Sze Jones

Learn Heroine Design from the artist who modelled Lara Croft and Aeon Flux.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Apr. 21) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Deep Compositing
with Mariana Acuña

Learn Deep from one of the best trainers in the world,
workshop-level-i I
6 Weeks 6 WEEKLY UNITS (starts: Apr. 21) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Introduction to Scripting in Unity for Artists
with Anthony Romrell

You don't need to be a math expert. You just need a game idea.
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Jun. 2) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Video Game Animation
with Kyle Kenworthy

Learn techniques to rapidly create video game based animations.
workshop-level-i I
4 Weeks 4 WEEKLY UNITS (starts: Jun. 9) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Photoreal Matte Painting - Part 1
with David Luong

​Blizzard Entertainment's David Luong returns to CGWorkshops.
workshop-level-i I
8 Weeks 8 WEEKLY UNITS (starts: Jul. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Introduction to Environment Design for Games and Film
with Simon Scales

Amazing assignments and live web paint overs
workshop-level-f F
8 Weeks 8 WEEKLY UNITS (starts: Jul. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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You as a Brand
with Pam Hogarth

A practical guide to putting your “brand” together and planinng your job hunting campaign.
workshop-level-f F
6 Weeks 6 WEEKLY UNITS (starts: Jul. 21) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Quadruped Rigging for Games
with Brian Evans

Learn basics of rig design to leveraging advanced deformers to rig game creatures.
workshop-level-i I
3 Weeks 3 WEEKLY UNITS (starts: Aug. 25) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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OUR INSTRUCTORS

  • “ ...this course gave me very useful information and feedback that will inform my decisions moving forward...Pam is a wonderful instructor ”
  • “ It was a wonderful workshop and Tim was an amazing instructor. He helped us out with all our works and even provided us with valuable tips and guides. Looking forward to more courses from Tim. ”
  • “ Allan is a great mentor, very available and supportive. He provided exactly what I needed to get going in FumeFX and continue on. I'm feeling now more professional with FumeFX. A lot of technics and tips with maxscript help me in company where I'm working. ”
  • “ I really liked this course! Tim is a great tutor! This was my 5th course here at CGS. Though these were all great, this is the first time I think about doing the course again later, because I liked it that much and still have so much to practice linework ”
  • “ I can't imagine packing any more detail into a three-week course. It covered the basics as well as intermediate and advanced concepts. John gave valuable feedback with explanation of why the suggestions will help improve your modeling process. ”
  • “ The small workflow tips are little gold mines by themselves ”