PERSONAL MENTORING

Receive personal mentoring and guidance from high-end artists, who are experts in their field.

ONLINE TRAINING

Learn online from anywhere in the world in a supportive, interactive class environment.

LIVE WEBINARS

Live webinars suitable to different timezones are recorded for your future viewing.

FORUM ENVIRONMENT

Work from your office or home, anywhere in the world, whenever you want.

OUR WORKSHOPS

Destruction Dynamics
with Allan McKay

Learn the concepts and theory behind creating great destruction shots.
8 Weeks 8 WEEKLY UNITS (starts: Dec. 15) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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You as a Brand
with Pam Hogarth

A practical guide to defining your "brand"
6 Weeks 6 WEEKLY UNITS (starts: Jan. 5) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Lighting and Rendering in Cinema 4D
with Marc Potocnik

Create professional lighting setups and smart shaders in C4D
8 Weeks 8 WEEKLY UNITS (starts: Jan. 12) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Matte Painting with Vue
with Scott Brisbane

Learn to create digital environments using E-on’s Vue with Dreamwork's head Matte Painter
8 Weeks 8 WEEKLY UNITS (starts: Jan. 12) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Creating and Styling CG Hair
with Becca Baldwin

Create long and short hair for men and women.
8 Weeks 8 WEEKLY UNITS (starts: Jan. 15) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Destruction in Houdini
with Pawel Grochola

Let's smash and destroy!
8 Weeks 8 WEEKLY UNITS (starts: Jan. 19) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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VideoGame Character Creation
with Katon Callaway

Create high-end game characters
8 Weeks 8 WEEKLY UNITS (starts: Jan. 26) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Digital Figure Painting
with Don Seegmiller

Learn to paint the human figure
8 Weeks 8 WEEKLY UNITS (starts: Jan. 26) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Absolute Beginners
with Anne Pogoda

Learn the basics of drawing and painting the human figure, creatures and animals.
8 Weeks 8 WEEKLY UNITS (starts: Jan. 26) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Character Facial Rigging for Production
with Wade Ryer

Learn how to make character faces come alive!
8 Weeks 8 WEEKLY UNITS (starts: Feb. 2) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Animation for Crowds
with Scott Raymond

Crowd Animation is a versatile skill for any character animator.
6 Weeks 6 WEEKLY UNITS (starts: Feb. 2) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Introduction to Environment Design for Games and Film
with Simon Scales

Learn to create beautiful environments from beginner to intermediate
8 Weeks 8 WEEKLY UNITS (starts: Feb. 9) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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3D Character Design
with Sze Jones

For Games and Cinematic
16 Weeks 16 WEEKLY UNITS (starts: Mar. 9) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Advanced Fume FX
with Allan McKay

Blow stuff up with Allan! Free student licenses!
8 Weeks 8 WEEKLY UNITS (starts: Oct. 27) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Animal Skin and Scales in Mari 2.6
with Alwyn Hunt

Paint with veteran texture artist and trainer Alwyn Hunt.
8 Weeks 8 WEEKLY UNITS (starts: Nov. 3) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Feature Film Destruction in Maya
with Allan McKay

Earthquakes, Exploding cars, Vampires turned to ash - it's got it all!
9 Weeks 9 WEEKLY UNITS (starts: Nov. 10) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Houdini PyroFx in Film Production
with Ruben Mayor

Learn the power of Houdini and it's native fluid solver - PyroFX
11 Weeks 11 WEEKLY UNITS (starts: Nov. 10) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Creature Crash Course
with Bryan Wynia

It's time to get crunching on some serious 3D monstrosities.
9 Weeks 9 WEEKLY UNITS (starts: Nov. 24) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Video Game Animation
with Kyle Kenworthy

Learn techniques to rapidly create video game based animations.
4 Weeks 4 WEEKLY UNITS (starts: Dec. 1) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Compositing in NUKE
with Mariana Acuña

Learn Deep Compositing from one of the best trainers in the world,
7 Weeks 7 WEEKLY UNITS (starts: Dec. 8) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Photoreal Environments for Film and Broadcast
with Chad Wanstreet

Join Blur Studio's Chad Wanstreet on a photorealistic journey!
8 Weeks 8 WEEKLY UNITS (starts: Dec. 8) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Introduction to FX using Houdini
with Spencer Lueders

​Learn step-by-step through the construction of a production ready scene in Houdini.
8 Weeks 8 WEEKLY UNITS (starts: Jun. 3) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Matchmoving in 3DEqualizer
with Francis L Camacho

This course takes you through the tracking process using 3D Equalizer.
8 Weeks 8 WEEKLY UNITS (starts: Jan. 20) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Realistic Character Texture Painting in Mari
with Justin Holt

Learn the secrets of production ready realistic textures - live feedback, model provided.
8 Weeks 8 WEEKLY UNITS (starts: Mar. 10) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Face and Figure Painting
with Don Seegmiller

Learn to adapt traditional painting techniques to new digital tools.
8 Weeks 8 WEEKLY UNITS (starts: Mar. 17) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Look Development and Image Based Lighting Fundamentals
with Noah Vice

VES Board Member Noah Vice teaches you production-level techniques.
8 Weeks 8 WEEKLY UNITS (starts: Mar. 31) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Environment Modelling for Games
with David Baldwin

Learn the process to get your assets into your game using Maya and UDK.
8 Weeks 8 WEEKLY UNITS (starts: Apr. 7) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Introduction to Scripting in Unity for Artists
with Anthony Romrell

You don't need to be a math expert. You just need a game idea.
8 Weeks 8 WEEKLY UNITS (starts: Jun. 2) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Photoreal Matte Painting - Part 1
with David Luong

​Blizzard Entertainment's David Luong returns to CGWorkshops.
8 Weeks 8 WEEKLY UNITS (starts: Jul. 14) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Drawing for Comics
with Tim Mcburnie

For lovers of line-art. Watch the video for a full outline.
8 Weeks 8 WEEKLY UNITS (starts: Aug. 11) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Quadruped Rigging for Games
with Brian Evans

Learn basics of rig design to leveraging advanced deformers to rig game creatures.
3 Weeks 3 WEEKLY UNITS (starts: Aug. 25) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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2D Concept Art - Creature Design
with Nate Hallinan

Checkout the new demo video
8 Weeks 8 WEEKLY UNITS (starts: Aug. 25) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Animating Creatures for Games
with Kyle Kenworthy

​Learn to rig different creatures and animate them quickly & efficiently.
3 Weeks 3 WEEKLY UNITS (starts: Sep. 15) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Painting Perfect Pinups and Cheesecake Girls
with Cris DeLara

Learn to paint slightly risqué Pinup girls!
8 Weeks 8 WEEKLY UNITS (starts: Sep. 22) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Nuke Compositing for 3D Artists
with Nick Deboar

This is the perfect course for anyone who produces or works with 3D renders.
6 Weeks 6 WEEKLY UNITS (starts: Sep. 22) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Biomedical Imaging in 3D
with Giorgio Luciano

Learn to create realistic 3D images of biological particles.
8 Weeks 8 WEEKLY UNITS (starts: Sep. 28) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Rapid Character Development for Online Games
with John DeRiggi

Learn industry techniques and tips to quickly create 3D characters for online games.
3 Weeks 3 WEEKLY UNITS (starts: Oct. 6) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Rigging the Body
with Mauro Giacomazzo

Learn a with Dreamworks' Mauro Giacomazzo.
8 Weeks 8 WEEKLY UNITS (starts: Oct. 6) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Fluids FX Using Houdini
with Spencer Lueders

LIMITED PLACES REMAINING!
8 Weeks 8 WEEKLY UNITS (starts: Oct. 6) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Matte Painting - Part 2
with Heather Abels

LIMITED PLACES REMAINING!
8 Weeks 8 WEEKLY UNITS (starts: Oct. 13) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Becoming a Better Artist
with Rob Chang

Find out how Rob has helped hundreds of artists improve the world over.
8 Weeks 8 WEEKLY UNITS (starts: Oct. 20) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Advanced Environment Design for Games and Film
with Simon Scales

Build a portfolio of environment concept art for games and film.
8 Weeks 8 WEEKLY UNITS (starts: Oct. 20) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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VEX In Houdini
with Shawn Lipowski

Learn to speak VEX with LookFX's Shaun Lipowski
8 Weeks 8 WEEKLY UNITS (starts: Oct. 20) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Artists’ Boot Camp
with Anne Pogoda

Learn to think 'out of the box' in Anne's digital bootcamp.
4 Weeks 4 WEEKLY UNITS (starts: Nov. 10) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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Fundamentals of Game Asset Creation
with Andrew Collins

Learn what it takes to complete a high quality game asset.
4 Weeks 4 WEEKLY UNITS (starts: Nov. 17) (Sold Out) (teaching now) (starts: T.B.A.) (coming soon)
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OUR INSTRUCTORS